PropertyEffect Properties

The PropertyEffect type exposes the following members.

Public propertyAccumulate
Represents whether animation behaviors are accumulated. Read/write NullableBool.
(Inherited from Behavior.)
Public propertyAdditive
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
(Inherited from Behavior.)
Public propertyBy
Specifies a relative offset value for the animation with respect to its position before the start of the animation. Read/write String.
Public propertyCalcMode
Specifies the interpolation mode for the animation Read/write PropertyCalcModeType.
Public propertyFrom
Specifies the starting value of the animation. Read/write String.
Public propertyPoints
Specifies the points of the animation. Read/write IPointCollection.
Public propertyProperties
Represents properties of behavior. Read-only IBehaviorPropertyCollection.
(Inherited from Behavior.)
Public propertyTiming
Represents timing properties for the effect behavior. Read/write ITiming.
(Inherited from Behavior.)
Public propertyTo
Specifies the ending value for the animation. Read/write String.
Public propertyValueType
Specifies the type of a property value. Read/write PropertyValueType.
See Also