ISetEffect Properties |
The ISetEffect type exposes the following members.
Name | Description | |
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Accumulate |
Represents whether animation behaviors are accumulated.
Read/write NullableBool.
(Inherited from IBehavior.) | |
Additive |
Represents whether the current animation behavior is combined with other running animations.
Read/write BehaviorAdditiveType.
(Inherited from IBehavior.) | |
AsIBehavior |
Allows to get base IBehavior interface.
Read-only IBehavior.
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Properties |
Represents properties of behavior.
Read-only IBehaviorPropertyCollection.
(Inherited from IBehavior.) | |
Timing |
Represents timing properties for the effect behavior.
Read/write ITiming.
(Inherited from IBehavior.) | |
To |
Specifies the certain attribute of a effect after an animation effect.
Represents point value.
Only: bool, ColorFormat, float, int, string.
Read/write Object.
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