IMotionEffect Properties

The IMotionEffect type exposes the following members.

Public propertyAccumulate
Represents whether animation behaviors are accumulated. Read/write NullableBool.
(Inherited from IBehavior.)
Public propertyAdditive
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
(Inherited from IBehavior.)
Public propertyAngle
Describes the relative angle of the motion path. Read/write Single.
Public propertyAsIBehavior
Allows to get base IBehavior interface. Read-only IBehavior.
Public propertyBy
Describes the relative offset value for the animation (in percents). Read/write PointF.
Public propertyFrom
Specifies an x/y co-ordinate to start the animation from (in percents). Read/write PointF.
Public propertyOrigin
Specifies what the origin of the motion path is relative to such as the layout of the slide, or the parent. Read/write MotionOriginType.
Public propertyPath
Specifies the path primitive followed by coordinates for the animation motion. Read/write IMotionPath.
Public propertyPathEditMode
Specifies how the motion path moves when shape is moved. Read/write MotionPathEditMode.
Public propertyProperties
Represents properties of behavior. Read-only IBehaviorPropertyCollection.
(Inherited from IBehavior.)
Public propertyRotationCenter
Describes the center of the rotation used to rotate a motion path by X angle. Read/write PointF.
Public propertyTiming
Represents timing properties for the effect behavior. Read/write ITiming.
(Inherited from IBehavior.)
Public propertyTo
Specifies the target location for an animation motion effect (in percents). Read/write PointF.
See Also