IMotionEffect Properties |
The IMotionEffect type exposes the following members.
Name | Description | |
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Accumulate |
Represents whether animation behaviors are accumulated.
Read/write NullableBool.
(Inherited from IBehavior.) | |
Additive |
Represents whether the current animation behavior is combined with other running animations.
Read/write BehaviorAdditiveType.
(Inherited from IBehavior.) | |
Angle |
Describes the relative angle of the motion path.
Read/write Single.
| |
AsIBehavior |
Allows to get base IBehavior interface.
Read-only IBehavior.
| |
By |
Describes the relative offset value for the animation (in percents).
Read/write PointF.
| |
From |
Specifies an x/y co-ordinate to start the animation from (in percents).
Read/write PointF.
| |
Origin |
Specifies what the origin of the motion path is relative to such as the layout of the slide,
or the parent.
Read/write MotionOriginType.
| |
Path |
Specifies the path primitive followed by coordinates for the animation motion.
Read/write IMotionPath.
| |
PathEditMode |
Specifies how the motion path moves when shape is moved.
Read/write MotionPathEditMode.
| |
Properties |
Represents properties of behavior.
Read-only IBehaviorPropertyCollection.
(Inherited from IBehavior.) | |
RotationCenter |
Describes the center of the rotation used to rotate a motion path by X angle.
Read/write PointF.
| |
Timing |
Represents timing properties for the effect behavior.
Read/write ITiming.
(Inherited from IBehavior.) | |
To |
Specifies the target location for an animation motion effect (in percents).
Read/write PointF.
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