The IFilterEffect type exposes the following members.
Represents whether animation behaviors are accumulated. Read/write NullableBool.(Inherited from IBehavior.)
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.(Inherited from IBehavior.)
Allows to get base IBehavior interface. Read-only IBehavior.
Represents properties of behavior. Read-only IBehaviorPropertyCollection.(Inherited from IBehavior.)
Represents that effect with behavior must reveal (in/out) Read/write FilterEffectRevealType.
Represents subtype of filter effect. Read/write FilterEffectSubtype.
Represents timing properties for the effect behavior. Read/write ITiming.(Inherited from IBehavior.)
Represents type of filter effect. Read/write FilterEffectType.