IBehavior Properties

The IBehavior type exposes the following members.

Public propertyAccumulate
Represents whether animation behaviors are accumulated. Read/write NullableBool.
Public propertyAdditive
Represents whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType.
Public propertyProperties
Represents properties of behavior. Read-only IBehaviorPropertyCollection.
Public propertyTiming
Represents timing properties for the effect behavior. Read/write ITiming.
See Also