Behavior Properties |
The Behavior type exposes the following members.
| Name | Description | |
|---|---|---|
| Accumulate |
Represents whether animation behaviors are accumulated.
Read/write NullableBool.
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| Additive |
Represents whether the current animation behavior is combined with other running animations.
Read/write BehaviorAdditiveType.
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| Properties |
Represents properties of behavior.
Read-only IBehaviorPropertyCollection.
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| Timing |
Represents timing properties for the effect behavior.
Read/write ITiming.
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