public interface ILightRigEffectiveData
Immutable object which contains effective light rig properties.
IThreeDFormatEffectiveData
.
Modifier and Type | Method and Description |
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int |
getDirection()
Light direction.
|
int |
getLightType()
Represents a preset light right that can be applied to a shape.
|
float[] |
getRotation()
A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.
|
int getDirection()
Light direction.
Read-only LightingDirection
.
int getLightType()
Represents a preset light right that can be applied to a shape.
The light rig represents a group of lights oriented in a specific way relative to a 3D scene.
Read-only LightRigPresetType
.
float[] getRotation()
A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. First element in return array - latitude, second - longitude, third - revolution.