com.aspose.slides

Interfaces

Classes

Exceptions

com.aspose.slides

Interface ILightRig

  • All Known Implementing Classes:
    LightRig


    public interface ILightRig

    • Method Summary

      All Methods Instance Methods Abstract Methods 
      Modifier and Type Method and Description
      int getDirection()
      Light direction.
      int getLightType()
      Represents a preset light right that can be applied to a shape.
      float[] getRotation()
      A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.
      void setDirection(int value)
      Light direction.
      void setLightType(int value)
      Represents a preset light right that can be applied to a shape.
      void setRotation(float latitude, float longitude, float revolution)
      A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.
    • Method Detail

      • setDirection

        void setDirection(int value)

        Light direction. Read/write LightingDirection.

      • getLightType

        int getLightType()

        Represents a preset light right that can be applied to a shape. The light rig represents a group of lights oriented in a specific way relative to a 3D scene. Read/write LightRigPresetType.

      • setLightType

        void setLightType(int value)

        Represents a preset light right that can be applied to a shape. The light rig represents a group of lights oriented in a specific way relative to a 3D scene. Read/write LightRigPresetType.

      • setRotation

        void setRotation(float latitude,
                         float longitude,
                         float revolution)

        A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.

      • getRotation

        float[] getRotation()

        A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates. first element in return array - latitude, second - longitude, third - revolution.