System::Text::DecoderReplacementFallbackBuffer Class Reference

Buffer for replacing decoding fallback strategy. More...

Inherits System::Text::DecoderFallbackBuffer.

Public Member Functions

 DecoderReplacementFallbackBuffer (DecoderReplacementFallbackPtr fallback)
 Constructor. More...
 
virtual int get_Remaining () const override
 Gets number of remaining characters in buffer. More...
 
virtual bool Fallback (ArrayPtr< uint8_t > bytesUnknown, int index) override
 Handles decoding failure. More...
 
virtual char_t GetNextChar () override
 Gets next available character. More...
 
virtual bool MovePrevious () override
 Moves to previous chracter. More...
 
virtual void Reset () override
 Resets buffer to initial state (before Fallback() call). More...
 
- Public Member Functions inherited from System::Object
 Object ()
 Creates object. Initializes all internal data structures. More...
 
virtual ~Object ()
 Destroys object. Frees all internal data structures. More...
 
 Object (Object const &x)
 Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
Objectoperator= (Object const &x)
 Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
 
ObjectSharedRefAdded ()
 Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int SharedRefRemovedSafe ()
 Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
int RemovedSharedRefs (int count)
 Decreases shared reference count by specified value. More...
 
Detail::SmartPtrCounter * WeakRefAdded ()
 Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
void WeakRefRemoved ()
 Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
 
Detail::SmartPtrCounter * GetCounter ()
 Gets reference counter data structure associated with the object. More...
 
int SharedCount () const
 Gets current value of shared reference counter. More...
 
void Lock ()
 Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
 
void Unlock ()
 Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
 
virtual bool Equals (ptr obj)
 Compares objects using C# Object.Equals semantics. More...
 
virtual int32_t GetHashCode () const
 Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
 
virtual String ToString () const
 Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
 
virtual ptr MemberwiseClone () const
 Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
 
virtual const TypeInfoGetType () const
 Gets actual type of object. Analog of C# System.Object.GetType() call. More...
 
virtual bool Is (const TypeInfo &targetType) const
 Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
 
virtual void SetTemplateWeakPtr (uint32_t argument)
 Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
 
virtual bool FastCast (const Details::FastRttiBase &helper, void **out_ptr) const
 For internal purposes only. More...
 
template<>
bool ReferenceEquals (String const &str, std::nullptr_t)
 Specialization of Object::ReferenceEquals for case of string and nullptr. More...
 
template<>
bool ReferenceEquals (String const &str1, String const &str2)
 Specialization of Object::ReferenceEquals for case of strings. More...
 

Additional Inherited Members

- Public Types inherited from System::Object
typedef SmartPtr< Objectptr
 Alias for smart pointer type. More...
 
- Static Public Member Functions inherited from System::Object
static bool ReferenceEquals (ptr const &objA, ptr const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, T const &objB)
 Compares objects by reference. More...
 
template<typename T >
static std::enable_if<!IsSmartPtr< T >::value, bool >::type ReferenceEquals (T const &objA, std::nullptr_t)
 Reference-compares value type object with nullptr. More...
 
template<typename T1 , typename T2 >
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares reference type objects in C# style. More...
 
template<typename T1 , typename T2 >
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type Equals (T1 const &objA, T2 const &objB)
 Compares value type objects in C# style. More...
 
static const TypeInfoType ()
 Implements C# typeof(System.Object) construct. More...
 
template<>
bool Equals (float const &objA, float const &objB)
 Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
 
template<>
bool Equals (double const &objA, double const &objB)
 Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
 
- Protected Member Functions inherited from System::Text::DecoderFallbackBuffer
 DecoderFallbackBuffer ()=default
 Constructor. More...
 

Detailed Description

Buffer for replacing decoding fallback strategy.

Constructor & Destructor Documentation

◆ DecoderReplacementFallbackBuffer()

System::Text::DecoderReplacementFallbackBuffer::DecoderReplacementFallbackBuffer ( DecoderReplacementFallbackPtr  fallback)

Constructor.

Parameters
fallbackFallback to get information from.

Member Function Documentation

◆ Fallback()

virtual bool System::Text::DecoderReplacementFallbackBuffer::Fallback ( ArrayPtr< uint8_t bytesUnknown,
int  index 
)
overridevirtual

Handles decoding failure.

Parameters
bytesUnknownArray of unknown bytes; ignored.
indexUnknown bytes offset; ignored.
Returns
True if replacement string is provided and is not empty, false otherwise.

Implements System::Text::DecoderFallbackBuffer.

◆ get_Remaining()

virtual int System::Text::DecoderReplacementFallbackBuffer::get_Remaining ( ) const
overridevirtual

Gets number of remaining characters in buffer.

Returns
Number of characters to be read or 0 if Fallback method was not called yet.

Implements System::Text::DecoderFallbackBuffer.

◆ GetNextChar()

virtual char_t System::Text::DecoderReplacementFallbackBuffer::GetNextChar ( )
overridevirtual

Gets next available character.

Returns
Next character in replacement string or 0x00 if it is read to the end.

Implements System::Text::DecoderFallbackBuffer.

◆ MovePrevious()

virtual bool System::Text::DecoderReplacementFallbackBuffer::MovePrevious ( )
overridevirtual

Moves to previous chracter.

Returns
True if there is a previous character in replacement string and a step back succeeded, false otherwise.

Implements System::Text::DecoderFallbackBuffer.

◆ Reset()

virtual void System::Text::DecoderReplacementFallbackBuffer::Reset ( )
overridevirtual

Resets buffer to initial state (before Fallback() call).

Reimplemented from System::Text::DecoderFallbackBuffer.