|
System::SharedPtr< IAudio > | get_Sound () override |
| Returns the embedded audio data. Read IAudio. More...
|
|
void | set_Sound (System::SharedPtr< IAudio > value) override |
| Sets the embedded audio data. Write IAudio. More...
|
|
TransitionSoundMode | get_SoundMode () override |
| Set or returns sound mode for slide transition. Read TransitionSoundMode. More...
|
|
void | set_SoundMode (TransitionSoundMode value) override |
| Set or returns sound mode for slide transition. Write TransitionSoundMode. More...
|
|
bool | get_SoundLoop () override |
| This attribute specifies if the sound will loop until the next sound event occurs in slideshow. Read bool. More...
|
|
void | set_SoundLoop (bool value) override |
| This attribute specifies if the sound will loop until the next sound event occurs in slideshow. Write bool. More...
|
|
bool | get_AdvanceOnClick () override |
| Specifies whether a mouse click will advance the slide or not. If this attribute is not specified then a value of true is assumed. Read bool. More...
|
|
void | set_AdvanceOnClick (bool value) override |
| Specifies whether a mouse click will advance the slide or not. If this attribute is not specified then a value of true is assumed. Write bool. More...
|
|
uint32_t | get_AdvanceAfterTime () override |
| Specifies the time, in milliseconds, after which the transition should start. This setting may be used in conjunction with the advClick attribute. If this attribute is not specified then it is assumed that no auto-advance will occur. Read uint32_t. More...
|
|
void | set_AdvanceAfterTime (uint32_t value) override |
| Specifies the time, in milliseconds, after which the transition should start. This setting may be used in conjunction with the advClick attribute. If this attribute is not specified then it is assumed that no auto-advance will occur. Write uint32_t. More...
|
|
TransitionSpeed | get_Speed () override |
| Specifies the transition speed that is to be used when transitioning from the current slide to the next. Read TransitionSpeed. More...
|
|
void | set_Speed (TransitionSpeed value) override |
| Specifies the transition speed that is to be used when transitioning from the current slide to the next. Write TransitionSpeed. More...
|
|
System::SharedPtr< ITransitionValueBase > | get_Value () override |
| Slide show transition value. Read-only ITransitionValueBase. More...
|
|
TransitionType | get_Type () override |
| Type of transition. Read TransitionType. More...
|
|
void | set_Type (TransitionType value) override |
| Type of transition. Write TransitionType. More...
|
|
bool | get_SoundIsBuiltIn () override |
| Specifies whether or not this sound is a built-in sound. If this attribute is set to true then the generating application is alerted to check the name attribute specified for this sound in it's list of built-in sounds and can then surface a custom name or UI as needed. Reads bool. More...
|
|
void | set_SoundIsBuiltIn (bool value) override |
| Specifies whether or not this sound is a built-in sound. If this attribute is set to true then the generating application is alerted to check the name attribute specified for this sound in it's list of built-in sounds and can then surface a custom name or UI as needed. Writes bool. More...
|
|
System::String | get_SoundName () override |
| Specifies a human readable name for the sound of the transition. The ISlideShowTransition::set_Sound must be assigned to get or set the sound name. Reads System::String. More...
|
|
void | set_SoundName (System::String value) override |
| Specifies a human readable name for the sound of the transition. The ISlideShowTransition::set_Sound must be assigned to get or set the sound name. Writes System::String. More...
|
|
bool | Equals (System::SharedPtr< System::Object > obj) override |
| Determines whether the two SlideShowTransition instances are equal. Read/write bool. More...
|
|
int32_t | GetHashCode () const override |
| Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. More...
|
|
| Object () |
| Creates object. Initializes all internal data structures. More...
|
|
virtual | ~Object () |
| Destroys object. Frees all internal data structures. More...
|
|
| Object (Object const &x) |
| Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
|
|
Object & | operator= (Object const &x) |
| Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
|
|
Object * | SharedRefAdded () |
| Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
|
|
int | SharedRefRemovedSafe () |
| Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
|
|
int | RemovedSharedRefs (int count) |
| Decreases shared reference count by specified value. More...
|
|
Detail::SmartPtrCounter * | WeakRefAdded () |
| Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
|
|
void | WeakRefRemoved () |
| Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
|
|
Detail::SmartPtrCounter * | GetCounter () |
| Gets reference counter data structure associated with the object. More...
|
|
int | SharedCount () const |
| Gets current value of shared reference counter. More...
|
|
void | Lock () |
| Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
|
|
void | Unlock () |
| Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
|
|
virtual bool | Equals (ptr obj) |
| Compares objects using C# Object.Equals semantics. More...
|
|
virtual String | ToString () const |
| Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
|
|
virtual ptr | MemberwiseClone () const |
| Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
|
|
virtual const TypeInfo & | GetType () const |
| Gets actual type of object. Analog of C# System.Object.GetType() call. More...
|
|
virtual bool | Is (const TypeInfo &targetType) const |
| Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
|
|
virtual void | SetTemplateWeakPtr (uint32_t argument) |
| Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
|
|
virtual bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| For internal purposes only. More...
|
|
template<> |
bool | ReferenceEquals (String const &str, std::nullptr_t) |
| Specialization of Object::ReferenceEquals for case of string and nullptr. More...
|
|
template<> |
bool | ReferenceEquals (String const &str1, String const &str2) |
| Specialization of Object::ReferenceEquals for case of strings. More...
|
|
|
typedef SmartPtr< Object > | ptr |
| Alias for smart pointer type. More...
|
|
static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| Compares objects by reference. More...
|
|
template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| Compares objects by reference. More...
|
|
template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| Reference-compares value type object with nullptr. More...
|
|
template<typename T1 , typename T2 > |
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares reference type objects in C# style. More...
|
|
template<typename T1 , typename T2 > |
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares value type objects in C# style. More...
|
|
static const TypeInfo & | Type () |
| Implements C# typeof(System.Object) construct. More...
|
|
template<> |
bool | Equals (float const &objA, float const &objB) |
| Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
|
|
template<> |
bool | Equals (double const &objA, double const &objB) |
| Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
|
|
Represents slide show transition.