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System::SharedPtr< IColorFormat > | get_From () override |
| This value is used to specify the starting color of behavior. Read IColorFormat. More...
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void | set_From (System::SharedPtr< IColorFormat > value) override |
| This value is used to specify the starting color of behavior. Write IColorFormat. More...
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System::SharedPtr< IColorFormat > | get_To () override |
| Describes resulting color for the animation color change. Read IColorFormat. More...
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void | set_To (System::SharedPtr< IColorFormat > value) override |
| Describes resulting color for the animation color change. Write IColorFormat. More...
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System::SharedPtr< IColorOffset > | get_By () override |
| Describes the relative offset value for the color animation. Read IColorOffset. More...
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void | set_By (System::SharedPtr< IColorOffset > value) override |
| Describes the relative offset value for the color animation. Write IColorOffset. More...
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Aspose::Slides::Animation::ColorSpace | get_ColorSpace () override |
| Represent color space of behavior. Read Animation::ColorSpace. More...
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void | set_ColorSpace (Aspose::Slides::Animation::ColorSpace value) override |
| Represent color space of behavior. Write Animation::ColorSpace. More...
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ColorDirection | get_Direction () override |
| Specifies which direction to cycle the hue around the color wheel. Read ColorDirection. More...
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void | set_Direction (ColorDirection value) override |
| Specifies which direction to cycle the hue around the color wheel. Write ColorDirection. More...
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| ColorEffect () |
| Creates new instance. More...
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NullableBool | get_Accumulate () override |
| Represents whether animation behaviors are accumulated. Read NullableBool. More...
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void | set_Accumulate (NullableBool value) override |
| Represents whether animation behaviors are accumulated. Write NullableBool. More...
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BehaviorAdditiveType | get_Additive () override |
| Represents whether the current animation behavior is combined with other running animations. Read BehaviorAdditiveType. More...
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void | set_Additive (BehaviorAdditiveType value) override |
| Represents whether the current animation behavior is combined with other running animations. Write BehaviorAdditiveType. More...
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System::SharedPtr< IBehaviorPropertyCollection > | get_Properties () override |
| Represents properties of behavior. Read-only IBehaviorPropertyCollection. More...
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System::SharedPtr< ITiming > | get_Timing () override |
| Represents timing properties for the effect behavior. Read ITiming. More...
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void | set_Timing (System::SharedPtr< ITiming > value) override |
| Represents timing properties for the effect behavior. Write ITiming. More...
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| Object () |
| Creates object. Initializes all internal data structures. More...
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virtual | ~Object () |
| Destroys object. Frees all internal data structures. More...
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| Object (Object const &x) |
| Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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Object & | operator= (Object const &x) |
| Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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Object * | SharedRefAdded () |
| Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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int | SharedRefRemovedSafe () |
| Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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int | RemovedSharedRefs (int count) |
| Decreases shared reference count by specified value. More...
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Detail::SmartPtrCounter * | WeakRefAdded () |
| Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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void | WeakRefRemoved () |
| Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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Detail::SmartPtrCounter * | GetCounter () |
| Gets reference counter data structure associated with the object. More...
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int | SharedCount () const |
| Gets current value of shared reference counter. More...
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void | Lock () |
| Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
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void | Unlock () |
| Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
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virtual bool | Equals (ptr obj) |
| Compares objects using C# Object.Equals semantics. More...
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virtual int32_t | GetHashCode () const |
| Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
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virtual String | ToString () const |
| Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
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virtual ptr | MemberwiseClone () const |
| Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
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virtual const TypeInfo & | GetType () const |
| Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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virtual bool | Is (const TypeInfo &targetType) const |
| Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
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virtual void | SetTemplateWeakPtr (uint32_t argument) |
| Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
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virtual bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| For internal purposes only. More...
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template<> |
bool | ReferenceEquals (String const &str, std::nullptr_t) |
| Specialization of Object::ReferenceEquals for case of string and nullptr. More...
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template<> |
bool | ReferenceEquals (String const &str1, String const &str2) |
| Specialization of Object::ReferenceEquals for case of strings. More...
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typedef SmartPtr< Object > | ptr |
| Alias for smart pointer type. More...
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static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| Compares objects by reference. More...
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template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| Compares objects by reference. More...
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template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| Reference-compares value type object with nullptr. More...
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template<typename T1 , typename T2 > |
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares reference type objects in C# style. More...
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template<typename T1 , typename T2 > |
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares value type objects in C# style. More...
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static const TypeInfo & | Type () |
| Implements C# typeof(System.Object) construct. More...
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template<> |
bool | Equals (float const &objA, float const &objB) |
| Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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template<> |
bool | Equals (double const &objA, double const &objB) |
| Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. More...
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Represents a color effect for an animation behavior.