com.aspose.slides

Interfaces

Classes

Exceptions

com.aspose.slides

Interface IBackdrop3DScene

  • All Known Implementing Classes:
    Backdrop3DScene


    public interface IBackdrop3DScene

    • Method Detail

      • getNormalVector

        float[] getNormalVector()

        Returns or sets a normal vector. To be more precise, this attribute defines a vector normal to the face of the backdrop plane. Vector represented by array of 3 float values which define X, Y and Z coordinates. Read/write float[].

      • setNormalVector

        void setNormalVector(float[] value)

        Returns or sets a normal vector. To be more precise, this attribute defines a vector normal to the face of the backdrop plane. Vector represented by array of 3 float values which define X, Y and Z coordinates. Read/write float[].

      • getAnchorPoint

        float[] getAnchorPoint()

        Returns or sets a point in 3D space. This point is the point in space that anchors the backdrop plane. 3D point represented by array of 3 float values which define X, Y and Z coordinates. Read/write float[].

      • setAnchorPoint

        void setAnchorPoint(float[] value)

        Returns or sets a point in 3D space. This point is the point in space that anchors the backdrop plane. 3D point represented by array of 3 float values which define X, Y and Z coordinates. Read/write float[].

      • getUpVector

        float[] getUpVector()

        Returns or sets a vector representing up. To be more precise, this attribute defines a vector representing up in relation to the face of the backdrop plane. Vector represented by array of 3 float values which define X, Y and Z coordinates. Read/write float[].

      • setUpVector

        void setUpVector(float[] value)

        Returns or sets a vector representing up. To be more precise, this attribute defines a vector representing up in relation to the face of the backdrop plane. Vector represented by array of 3 float values which define X, Y and Z coordinates. Read/write float[].