com.aspose.slides

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Classes

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com.aspose.slides

Class EffectType

  • java.lang.Object
    • com.aspose.ms.System.ValueType<com.aspose.ms.System.Enum>
      • com.aspose.ms.System.Enum
        • com.aspose.slides.EffectType


  • public final class EffectType
    extends com.aspose.ms.System.Enum

    Represents the type of an animation effect.

    • Field Detail

      • Appear

        public static final int Appear

        <p>Appear effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • CurveUpDown

        public static final int CurveUpDown

        <p>CurveUpDown effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Ascend

        public static final int Ascend

        <p>Ascend effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Blast

        public static final int Blast

        <p>Blast effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Blinds

        public static final int Blinds

        <p>Blinds effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Horizontal</li> <li>EffectSubtype.Vertical</li></ul>

        See Also:
        Constant Field Values
      • Blink

        public static final int Blink

        <p>Blink effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • BoldFlash

        public static final int BoldFlash

        <p>BoldFlash effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • BoldReveal

        public static final int BoldReveal

        <p>BoldReveal effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Boomerang

        public static final int Boomerang

        <p>Boomerang effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Bounce

        public static final int Bounce

        <p>Bounce effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Box

        public static final int Box

        <p>Box effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.In</li> <li>EffectSubtype.Out</li></ul>

        See Also:
        Constant Field Values
      • BrushOnColor

        public static final int BrushOnColor

        <p>BrushOnColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • BrushOnUnderline

        public static final int BrushOnUnderline

        <p>BrushOnUnderline effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • CenterRevolve

        public static final int CenterRevolve

        <p>CenterRevolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • ChangeFillColor

        public static final int ChangeFillColor

        <p>ChangeFillColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Instant</li> <li>EffectSubtype.Gradual</li> <li>EffectSubtype.GradualAndCycleClockwise</li> <li>EffectSubtype.GradualAndCycleCounterClockwise</li></ul>

        See Also:
        Constant Field Values
      • ChangeFont

        public static final int ChangeFont

        <p>ChangeFont effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Instant</li> <li>EffectSubtype.Gradual</li></ul>

        See Also:
        Constant Field Values
      • ChangeFontColor

        public static final int ChangeFontColor

        <p>ChangeFontColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Instant</li> <li>EffectSubtype.Gradual</li> <li>EffectSubtype.GradualAndCycleClockwise</li> <li>EffectSubtype.GradualAndCycleCounterClockwise</li></ul>

        See Also:
        Constant Field Values
      • ChangeFontSize

        public static final int ChangeFontSize

        <p>ChangeFontSize effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Instant</li> <li>EffectSubtype.Gradual</li></ul>

        See Also:
        Constant Field Values
      • ChangeFontStyle

        public static final int ChangeFontStyle

        <p>ChangeFontSize effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.FontBold</li> <li>EffectSubtype.FontItalic</li> <li>EffectSubtype.FontUnderline</li></ul>

        See Also:
        Constant Field Values
      • ChangeLineColor

        public static final int ChangeLineColor

        <p>ChangeLineColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Instant</li> <li>EffectSubtype.Gradual</li> <li>EffectSubtype.GradualAndCycleClockwise</li> <li>EffectSubtype.GradualAndCycleCounterClockwise</li></ul>

        See Also:
        Constant Field Values
      • Checkerboard

        public static final int Checkerboard

        <p>Checkerboard effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Vertical</li> <li>EffectSubtype.Across</li></ul>

        See Also:
        Constant Field Values
      • Circle

        public static final int Circle

        <p>ColorBlend effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.In</li> <li>EffectSubtype.Out</li></ul>

        See Also:
        Constant Field Values
      • ColorBlend

        public static final int ColorBlend

        <p>BrushOnUnderline effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • ColorTypewriter

        public static final int ColorTypewriter

        <p>Checkerboard effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • ColorWave

        public static final int ColorWave

        <p>ColorWave effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • ComplementaryColor

        public static final int ComplementaryColor

        <p>ComplementaryColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • ComplementaryColor2

        public static final int ComplementaryColor2

        <p>ComplementaryColor2 effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Compress

        public static final int Compress

        <p>Compress effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • ContrastingColor

        public static final int ContrastingColor

        <p>ContrastingColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Crawl

        public static final int Crawl

        <p>Crawl effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Right</li> <li>EffectSubtype.Left</li> <li>EffectSubtype.Top</li> <li>EffectSubtype.Bottom</li></ul>

        See Also:
        Constant Field Values
      • Credits

        public static final int Credits

        <p>Credits effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Darken

        public static final int Darken

        <p>Darken effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Desaturate

        public static final int Desaturate

        <p>Desaturate effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Descend

        public static final int Descend

        <p>Descend effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Diamond

        public static final int Diamond

        <p>Diamond effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.In</li> <li>EffectSubtype.Out</li></ul>

        See Also:
        Constant Field Values
      • Dissolve

        public static final int Dissolve

        <p>Dissolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • EaseInOut

        public static final int EaseInOut

        <p>Dissolve effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Expand

        public static final int Expand

        <p>Expand effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Fade

        public static final int Fade

        <p>Fade effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • FadedSwivel

        public static final int FadedSwivel

        <p>FadedSwivel effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • FadedZoom

        public static final int FadedZoom

        <p>FadedZoom effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • FlashBulb

        public static final int FlashBulb

        <p>FlashBulb effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • FlashOnce

        public static final int FlashOnce

        <p>FlashOnce effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Flicker

        public static final int Flicker

        <p>Flicker effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Flip

        public static final int Flip

        <p>Flip effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Float

        public static final int Float

        <p>Float effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Fly

        public static final int Fly

        <p>Fly effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Right</li> <li>EffectSubtype.Left</li> <li>EffectSubtype.Top</li> <li>EffectSubtype.Bottom</li> <li>EffectSubtype.TopLeft</li> <li>EffectSubtype.TopRight</li> <li>EffectSubtype.BottomLeft</li> <li>EffectSubtype.BottomRight</li></ul>

        See Also:
        Constant Field Values
      • Fold

        public static final int Fold

        <p>Fold effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Glide

        public static final int Glide

        <p>Glide effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • GrowAndTurn

        public static final int GrowAndTurn

        <p>GrowAndTurn effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • GrowShrink

        public static final int GrowShrink

        <p>GrowShrink effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • GrowWithColor

        public static final int GrowWithColor

        <p>GrowWithColor effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Lighten

        public static final int Lighten

        <p>Lighten effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • LightSpeed

        public static final int LightSpeed

        <p>LightSpeed effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • MediaPause

        public static final int MediaPause

        <p>MediaPause effect. Class <b>Media</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • MediaPlay

        public static final int MediaPlay

        <p>MediaPlay effect. Class <b>Media</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • MediaStop

        public static final int MediaStop

        <p>MediaStop effect. Class <b>Media</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Path4PointStar

        public static final int Path4PointStar

        <p>Path4PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Path5PointStar

        public static final int Path5PointStar

        <p>Path5PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Path6PointStar

        public static final int Path6PointStar

        <p>Path6PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Path8PointStar

        public static final int Path8PointStar

        <p>Path8PointStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathArcDown

        public static final int PathArcDown

        <p>PathArcDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathArcLeft

        public static final int PathArcLeft

        <p>PathArcLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathArcRight

        public static final int PathArcRight

        <p>PathArcRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathArcUp

        public static final int PathArcUp

        <p>PathArcUp effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathBean

        public static final int PathBean

        <p>PathBean effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathBounceLeft

        public static final int PathBounceLeft

        <p>PathBounceLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathBounceRight

        public static final int PathBounceRight

        <p>PathBounceRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathBuzzsaw

        public static final int PathBuzzsaw

        <p>PathBuzzsaw effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCircle

        public static final int PathCircle

        <p>PathCircle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCrescentMoon

        public static final int PathCrescentMoon

        <p>PathCrescentMoon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCurvedSquare

        public static final int PathCurvedSquare

        <p>PathCurvedSquare effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCurvedX

        public static final int PathCurvedX

        <p>PathCurvedX effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCurvyLeft

        public static final int PathCurvyLeft

        <p>PathCurvyLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCurvyRight

        public static final int PathCurvyRight

        <p>PathCurvyRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathCurvyStar

        public static final int PathCurvyStar

        <p>PathCurvyStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathDecayingWave

        public static final int PathDecayingWave

        <p>PathDecayingWave effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathDiagonalDownRight

        public static final int PathDiagonalDownRight

        <p>PathDiagonalDownRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathDiagonalUpRight

        public static final int PathDiagonalUpRight

        <p>PathDiagonalUpRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathDiamond

        public static final int PathDiamond

        <p>PathDiamond effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathDown

        public static final int PathDown

        <p>PathDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathEqualTriangle

        public static final int PathEqualTriangle

        <p>PathEqualTriangle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathFigure8Four

        public static final int PathFigure8Four

        <p>PathFigure8Four effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathFootball

        public static final int PathFootball

        <p>PathFootball effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathFunnel

        public static final int PathFunnel

        <p>PathFunnel effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathHeart

        public static final int PathHeart

        <p>PathHeart effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathHeartbeat

        public static final int PathHeartbeat

        <p>PathHeartbeat effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathHexagon

        public static final int PathHexagon

        <p>PathHexagon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathHorizontalFigure8

        public static final int PathHorizontalFigure8

        <p>PathHorizontalFigure8 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathInvertedSquare

        public static final int PathInvertedSquare

        <p>PathInvertedSquare effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathInvertedTriangle

        public static final int PathInvertedTriangle

        <p>PathInvertedTriangle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathLeft

        public static final int PathLeft

        <p>PathLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathLoopdeLoop

        public static final int PathLoopdeLoop

        <p>PathLoopdeLoop effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathNeutron

        public static final int PathNeutron

        <p>PathNeutron effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathOctagon

        public static final int PathOctagon

        <p>PathOctagon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathParallelogram

        public static final int PathParallelogram

        <p>PathParallelogram effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathPeanut

        public static final int PathPeanut

        <p>PathPeanut effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathPentagon

        public static final int PathPentagon

        <p>PathPentagon effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathPlus

        public static final int PathPlus

        <p>PathPlus effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathPointyStar

        public static final int PathPointyStar

        <p>PathPointyStar effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathRight

        public static final int PathRight

        <p>PathRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathRightTriangle

        public static final int PathRightTriangle

        <p>PathRightTriangle effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSCurve1

        public static final int PathSCurve1

        <p>PathSCurve1 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSCurve2

        public static final int PathSCurve2

        <p>PathSCurve2 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSineWave

        public static final int PathSineWave

        <p>PathSineWave effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSpiralLeft

        public static final int PathSpiralLeft

        <p>PathSpiralLeft effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSpiralRight

        public static final int PathSpiralRight

        <p>PathSpiralRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSpring

        public static final int PathSpring

        <p>PathSpring effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSquare

        public static final int PathSquare

        <p>PathSquare effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathStairsDown

        public static final int PathStairsDown

        <p>PathStairsDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathSwoosh

        public static final int PathSwoosh

        <p>PathSwoosh effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathTeardrop

        public static final int PathTeardrop

        <p>PathTeardrop effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathTrapezoid

        public static final int PathTrapezoid

        <p>PathTrapezoid effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathTurnDown

        public static final int PathTurnDown

        <p>PathTurnDown effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathTurnRight

        public static final int PathTurnRight

        <p>PathTurnRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathTurnUp

        public static final int PathTurnUp

        <p>PathTurnUp effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathTurnUpRight

        public static final int PathTurnUpRight

        <p>PathTurnUpRight effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathUp

        public static final int PathUp

        <p>PathUp effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathUser

        public static final int PathUser

        <p>PathUser effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathVerticalFigure8

        public static final int PathVerticalFigure8

        <p>PathVerticalFigure8 effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathWave

        public static final int PathWave

        <p>PathWave effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • PathZigzag

        public static final int PathZigzag

        <p>PathZigzag effect. Class <b>Path</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Peek

        public static final int Peek

        <p>Peek effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Pinwheel

        public static final int Pinwheel

        <p>Pinwheel effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Plus

        public static final int Plus

        <p>Plus effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.In</li> <li>EffectSubtype.Out</li></ul>

        See Also:
        Constant Field Values
      • RandomBars

        public static final int RandomBars

        <p>RandomBars effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Horizontal</li> <li>EffectSubtype.Vertical</li></ul>

        See Also:
        Constant Field Values
      • RandomEffects

        public static final int RandomEffects

        <p>RandomEffects effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • RiseUp

        public static final int RiseUp

        <p>RandomEffects effect. Class <b>Entrance</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Shimmer

        public static final int Shimmer

        <p>Shimmer effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Sling

        public static final int Sling

        <p>RandomEffects effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Spin

        public static final int Spin

        <p>Spin effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Spinner

        public static final int Spinner

        <p>Spinner effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Spiral

        public static final int Spiral

        <p>Spiral effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Split

        public static final int Split

        <p>Split effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.HorizontalIn</li> <li>EffectSubtype.HorizontalOut</li> <li>EffectSubtype.VerticalIn</li> <li>EffectSubtype.VerticalOut</li></ul>

        See Also:
        Constant Field Values
      • Stretch

        public static final int Stretch

        <p>Stretch effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Right</li> <li>EffectSubtype.Left</li> <li>EffectSubtype.Top</li> <li>EffectSubtype.Bottom</li> <li>EffectSubtype.Across</li></ul>

        See Also:
        Constant Field Values
      • Strips

        public static final int Strips

        <p>Stretch effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.UpLeft</li> <li>EffectSubtype.UpRight</li> <li>EffectSubtype.DownLeft</li> <li>EffectSubtype.DownRight</li></ul>

        See Also:
        Constant Field Values
      • StyleEmphasis

        public static final int StyleEmphasis

        <p>StyleEmphasis effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Swish

        public static final int Swish

        <p>Swish effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Swivel

        public static final int Swivel

        <p>Swivel effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Horizontal</li> <li>EffectSubtype.Vertical</li></ul>

        See Also:
        Constant Field Values
      • Teeter

        public static final int Teeter

        <p>Teeter effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Thread

        public static final int Thread

        <p>Thread effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Transparency

        public static final int Transparency

        <p>Transparency effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Unfold

        public static final int Unfold

        <p>Unfold effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • VerticalGrow

        public static final int VerticalGrow

        <p>VerticalGrow effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Wave

        public static final int Wave

        <p>Wave effect. Class <b>Emphasis</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Wedge

        public static final int Wedge

        <p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Wheel

        public static final int Wheel

        <p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Wheel1</li> <li>EffectSubtype.Wheel2</li> <li>EffectSubtype.Wheel3</li> <li>EffectSubtype.Wheel4</li> <li>EffectSubtype.Wheel8</li></ul>

        See Also:
        Constant Field Values
      • Whip

        public static final int Whip

        <p>Whip effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Wipe

        public static final int Wipe

        <p>Wedge effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.Top</li> <li>EffectSubtype.Right</li> <li>EffectSubtype.Bottom</li> <li>EffectSubtype.Left</li></ul>

        See Also:
        Constant Field Values
      • Magnify

        public static final int Magnify

        <p>Magnify effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • Zoom

        public static final int Zoom

        <p>Zoom effect. Class <b>Entrance</b> or <b>Exit</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.In</li> <li>EffectSubtype.Out</li> <li>EffectSubtype.InCenter - only for Entrance class</li> <li>EffectSubtype.OutBottom - only for Entrance class</li> <li>EffectSubtype.OutSlightly</li> <li>EffectSubtype.InSlightly</li> <li>EffectSubtype.OutCenter - only for Exit class</li> <li>EffectSubtype.InBottom - only for Exit class</li></ul>

        See Also:
        Constant Field Values
      • OLEObjectShow

        public static final int OLEObjectShow

        <p>OLEObjectShow effect. Class <b>OLEActionVerbs</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • OLEObjectEdit

        public static final int OLEObjectEdit

        <p>OLEObjectEdit effect. Class <b>OLEActionVerbs</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values
      • OLEObjectOpen

        public static final int OLEObjectOpen

        <p>OLEObjectOpen effect. Class <b>OLEActionVerbs</b>.</p> <p>Valid subtypes:</p> <ul><li>EffectSubtype.None</li></ul>

        See Also:
        Constant Field Values