Region Class |
Namespace: Aspose.PSD
The Region type exposes the following members.
Name | Description | |
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![]() | Region |
Initializes a new Region.
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![]() | Region(GraphicsPath) |
Initializes a new Region with the specified GraphicsPath.
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![]() | Region(Rectangle) |
Initializes a new Region from the specified Rectangle structure.
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![]() | Region(RectangleF) |
Initializes a new Region from the specified RectangleF structure.
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Name | Description | |
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![]() | Complement(GraphicsPath) |
Updates this Region to contain the portion of the specified GraphicsPath that does not intersect with this Region.
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![]() | Complement(Rectangle) |
Updates this Region to contain the portion of the specified Rectangle structure that does not intersect with this Region.
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![]() | Complement(RectangleF) |
Updates this Region to contain the portion of the specified RectangleF structure that does not intersect with this Region.
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![]() | Complement(Region) |
Updates this Region to contain the portion of the specified Region that does not intersect with this Region.
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![]() | DeepClone |
Creates an exact deep copy of this Region.
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![]() | Equals(Object) | (Inherited from Object.) |
![]() | Equals(Region, Graphics) |
Tests whether the specified Region is identical to this Region on the specified drawing surface.
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![]() | Exclude(GraphicsPath) |
Updates this Region to contain only the portion of its interior that does not intersect with the specified GraphicsPath.
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![]() | Exclude(Rectangle) |
Updates this Region to contain only the portion of its interior that does not intersect with the specified Rectangle structure.
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![]() | Exclude(RectangleF) |
Updates this Region to contain only the portion of its interior that does not intersect with the specified RectangleF structure.
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![]() | Exclude(Region) |
Updates this Region to contain only the portion of its interior that does not intersect with the specified Region.
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![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | Intersect(GraphicsPath) |
Updates this Region to the intersection of itself with the specified GraphicsPath.
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![]() | Intersect(Rectangle) |
Updates this Region to the intersection of itself with the specified Rectangle structure.
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![]() | Intersect(RectangleF) |
Updates this Region to the intersection of itself with the specified RectangleF structure.
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![]() | Intersect(Region) |
Updates this Region to the intersection of itself with the specified Region.
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![]() | IsEmpty |
Tests whether this Region has an empty interior on the specified drawing surface.
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![]() | IsInfinite |
Tests whether this Region has an infinite interior on the specified drawing surface.
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![]() | IsVisible(Point) |
Tests whether the specified Point structure is contained within this Region.
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![]() | IsVisible(PointF) |
Tests whether the specified PointF structure is contained within this Region.
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![]() | IsVisible(Rectangle) |
Tests whether any portion of the specified Rectangle structure is contained within this Region.
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![]() | IsVisible(RectangleF) |
Tests whether any portion of the specified RectangleF structure is contained within this Region.
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![]() | IsVisible(Single, Single) |
Tests whether the specified point is contained within this Region.
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![]() | IsVisible(Point, Graphics) | |
![]() | IsVisible(PointF, Graphics) | |
![]() | IsVisible(Rectangle, Graphics) | |
![]() | IsVisible(RectangleF, Graphics) |
Tests whether any portion of the specified RectangleF structure is contained within this Region when drawn using the specified Graphics.
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![]() | IsVisible(Int32, Int32, Graphics) |
Tests whether the specified point is contained within this Region object when drawn using the specified Graphics object.
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![]() | IsVisible(Single, Single, Graphics) |
Tests whether the specified point is contained within this Region when drawn using the specified Graphics.
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![]() | IsVisible(Int32, Int32, Int32, Int32) |
Tests whether any portion of the specified rectangle is contained within this Region.
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![]() | IsVisible(Single, Single, Single, Single) |
Tests whether any portion of the specified rectangle is contained within this Region.
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![]() | IsVisible(Int32, Int32, Int32, Int32, Graphics) |
Tests whether any portion of the specified rectangle is contained within this Region when drawn using the specified Graphics.
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![]() | IsVisible(Single, Single, Single, Single, Graphics) |
Tests whether any portion of the specified rectangle is contained within this Region when drawn using the specified Graphics.
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![]() | MakeEmpty |
Initializes this Region to an empty interior.
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![]() | MakeInfinite |
Initializes this Region object to an infinite interior.
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![]() | ToString | (Inherited from Object.) |
![]() | Transform |
Transforms this Region by the specified Matrix.
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![]() | Translate(Int32, Int32) |
Offsets the coordinates of this Region by the specified amount.
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![]() | Translate(Single, Single) |
Offsets the coordinates of this Region by the specified amount.
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![]() | Union(GraphicsPath) |
Updates this Region to the union of itself and the specified GraphicsPath.
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![]() | Union(Rectangle) |
Updates this Region to the union of itself and the specified Rectangle structure.
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![]() | Union(RectangleF) |
Updates this Region to the union of itself and the specified RectangleF structure.
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![]() | Union(Region) |
Updates this Region to the union of itself and the specified Region.
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![]() | Xor(GraphicsPath) |
Updates this Region to the union minus the intersection of itself with the specified GraphicsPath.
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![]() | Xor(Rectangle) |
Updates this Region to the union minus the intersection of itself with the specified Rectangle structure.
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![]() | Xor(RectangleF) |
Updates this Region to the union minus the intersection of itself with the specified RectangleF structure.
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![]() | Xor(Region) |
Updates this Region to the union minus the intersection of itself with the specified Region.
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