public final class HatchStyle
extends com.aspose.ms.System.Enum
Specifies the different patterns available for HatchBrush
objects.
Modifier and Type | Field and Description |
---|---|
static int |
BackwardDiagonal
A pattern of lines on a diagonal from upper right to lower left.
|
static int |
Cross
Specifies horizontal and vertical lines that cross.
|
static int |
DarkDownwardDiagonal
Specifies diagonal lines that slant to the right from top points to bottom points, are spaced 50 percent closer together than, and are twice the width of ForwardDiagonal.
|
static int |
DarkHorizontal
Specifies horizontal lines that are spaced 50 percent closer together than Horizontal and are twice the width of Horizontal.
|
static int |
DarkUpwardDiagonal
Specifies diagonal lines that slant to the left from top points to bottom points, are spaced 50 percent closer together than BackwardDiagonal, and are twice its width, but the lines are not antialiased.
|
static int |
DarkVertical
Specifies vertical lines that are spaced 50 percent closer together than Vertical and are twice its width.
|
static int |
DashedDownwardDiagonal
Specifies dashed diagonal lines, that slant to the right from top points to bottom points.
|
static int |
DashedHorizontal
Specifies dashed horizontal lines.
|
static int |
DashedUpwardDiagonal
Specifies dashed diagonal lines, that slant to the left from top points to bottom points.
|
static int |
DashedVertical
Specifies dashed vertical lines.
|
static int |
DiagonalBrick
Specifies a hatch that has the appearance of layered bricks that slant to the left from top points to bottom points.
|
static int |
DiagonalCross
A pattern of crisscross diagonal lines.
|
static int |
Divot
Specifies a hatch that has the appearance of divots.
|
static int |
DottedDiamond
Specifies forward diagonal and backward diagonal lines, each of which is composed of dots, that cross.
|
static int |
DottedGrid
Specifies horizontal and vertical lines, each of which is composed of dots, that cross.
|
static int |
ForwardDiagonal
A pattern of lines on a diagonal from upper left to lower right.
|
static int |
Horizontal
A pattern of horizontal lines.
|
static int |
HorizontalBrick
Specifies a hatch that has the appearance of horizontally layered bricks.
|
static int |
LargeCheckerBoard
Specifies a hatch that has the appearance of a checkerboard with squares that are twice the size of SmallCheckerBoard.
|
static int |
LargeConfetti
Specifies a hatch that has the appearance of confetti, and is composed of larger pieces than SmallConfetti.
|
static int |
LargeGrid
Specifies the hatch style Cross.
|
static int |
LightDownwardDiagonal
Specifies diagonal lines that slant to the right from top points to bottom points and are spaced 50 percent closer together than ForwardDiagonal, but are not antialiased.
|
static int |
LightHorizontal
Specifies horizontal lines that are spaced 50 percent closer together than Horizontal.
|
static int |
LightUpwardDiagonal
Specifies diagonal lines that slant to the left from top points to bottom points and are spaced 50 percent closer together than BackwardDiagonal, but they are not antialiased.
|
static int |
LightVertical
Specifies vertical lines that are spaced 50 percent closer together than Vertical.
|
static int |
Max
Specifies hatch style SolidDiamond.
|
static int |
Min
Specifies hatch style Horizontal.
|
static int |
NarrowHorizontal
Specifies horizontal lines that are spaced 75 percent closer together than hatch style Horizontal (or 25 percent closer together than LightHorizontal).
|
static int |
NarrowVertical
Specifies vertical lines that are spaced 75 percent closer together than hatch style Vertical (or 25 percent closer together than LightVertical).
|
static int |
OutlinedDiamond
Specifies forward diagonal and backward diagonal lines that cross but are not antialiased.
|
static int |
Percent05
Specifies a 5-percent hatch.
|
static int |
Percent10
Specifies a 10-percent hatch.
|
static int |
Percent20
Specifies a 20-percent hatch.
|
static int |
Percent25
Specifies a 25-percent hatch.
|
static int |
Percent30
Specifies a 30-percent hatch.
|
static int |
Percent40
Specifies a 40-percent hatch.
|
static int |
Percent50
Specifies a 50-percent hatch.
|
static int |
Percent60
Specifies a 60-percent hatch.
|
static int |
Percent70
Specifies a 70-percent hatch.
|
static int |
Percent75
Specifies a 75-percent hatch.
|
static int |
Percent80
Specifies a 80-percent hatch.
|
static int |
Percent90
Specifies a 90-percent hatch.
|
static int |
Plaid
Specifies a hatch that has the appearance of a plaid material.
|
static int |
Shingle
Specifies a hatch that has the appearance of diagonally layered shingles that slant to the right from top points to bottom points.
|
static int |
SmallCheckerBoard
Specifies a hatch that has the appearance of a checkerboard.
|
static int |
SmallConfetti
Specifies a hatch that has the appearance of confetti.
|
static int |
SmallGrid
Specifies horizontal and vertical lines that cross and are spaced 50 percent closer together than hatch style Cross.
|
static int |
SolidDiamond
Specifies a hatch that has the appearance of a checkerboard placed diagonally.
|
static int |
Sphere
Specifies a hatch that has the appearance of spheres laid adjacent to one another.
|
static int |
Trellis
Specifies a hatch that has the appearance of a trellis.
|
static int |
Vertical
A pattern of vertical lines.
|
static int |
Wave
Specifies horizontal lines that are composed of tildes.
|
static int |
Weave
Specifies a hatch that has the appearance of a woven material.
|
static int |
WideDownwardDiagonal
Specifies diagonal lines that slant to the right from top points to bottom points, have the same spacing as hatch style ForwardDiagonal, and are triple its width, but are not antialiased.
|
static int |
WideUpwardDiagonal
Specifies diagonal lines that slant to the left from top points to bottom points, have the same spacing as hatch style BackwardDiagonal, and are triple its width, but are not antialiased.
|
static int |
ZigZag
Specifies horizontal lines that are composed of zigzags.
|
Clone, CloneTo, format, format, get_Caption, get_Value, getName, getName, getNames, getNames, getNames, getUnderlyingType, getUnderlyingType, getValue, getValues, getValues, getValues, isDefined, isDefined, isDefined, isDefined, parse, parse, parse, parse, register, toObject, toString
public static final int Horizontal
A pattern of horizontal lines.
public static final int Min
Specifies hatch style Horizontal.
public static final int Vertical
A pattern of vertical lines.
public static final int ForwardDiagonal
A pattern of lines on a diagonal from upper left to lower right.
public static final int BackwardDiagonal
A pattern of lines on a diagonal from upper right to lower left.
public static final int Cross
Specifies horizontal and vertical lines that cross.
public static final int LargeGrid
Specifies the hatch style Cross.
public static final int Max
Specifies hatch style SolidDiamond.
public static final int DiagonalCross
A pattern of crisscross diagonal lines.
public static final int Percent05
Specifies a 5-percent hatch. The ratio of foreground color to background color is 5:95.
public static final int Percent10
Specifies a 10-percent hatch. The ratio of foreground color to background color is 10:90.
public static final int Percent20
Specifies a 20-percent hatch. The ratio of foreground color to background color is 20:80.
public static final int Percent25
Specifies a 25-percent hatch. The ratio of foreground color to background color is 25:75.
public static final int Percent30
Specifies a 30-percent hatch. The ratio of foreground color to background color is 30:70.
public static final int Percent40
Specifies a 40-percent hatch. The ratio of foreground color to background color is 40:60.
public static final int Percent50
Specifies a 50-percent hatch. The ratio of foreground color to background color is 50:50.
public static final int Percent60
Specifies a 60-percent hatch. The ratio of foreground color to background color is 60:40.
public static final int Percent70
Specifies a 70-percent hatch. The ratio of foreground color to background color is 70:30.
public static final int Percent75
Specifies a 75-percent hatch. The ratio of foreground color to background color is 75:25.
public static final int Percent80
Specifies a 80-percent hatch. The ratio of foreground color to background color is 80:100.
public static final int Percent90
Specifies a 90-percent hatch. The ratio of foreground color to background color is 90:10.
public static final int LightDownwardDiagonal
Specifies diagonal lines that slant to the right from top points to bottom points and are spaced 50 percent closer together than ForwardDiagonal, but are not antialiased.
public static final int LightUpwardDiagonal
Specifies diagonal lines that slant to the left from top points to bottom points and are spaced 50 percent closer together than BackwardDiagonal, but they are not antialiased.
public static final int DarkDownwardDiagonal
Specifies diagonal lines that slant to the right from top points to bottom points, are spaced 50 percent closer together than, and are twice the width of ForwardDiagonal. This hatch pattern is not antialiased.
public static final int DarkUpwardDiagonal
Specifies diagonal lines that slant to the left from top points to bottom points, are spaced 50 percent closer together than BackwardDiagonal, and are twice its width, but the lines are not antialiased.
public static final int WideDownwardDiagonal
Specifies diagonal lines that slant to the right from top points to bottom points, have the same spacing as hatch style ForwardDiagonal, and are triple its width, but are not antialiased.
public static final int WideUpwardDiagonal
Specifies diagonal lines that slant to the left from top points to bottom points, have the same spacing as hatch style BackwardDiagonal, and are triple its width, but are not antialiased.
public static final int LightVertical
Specifies vertical lines that are spaced 50 percent closer together than Vertical.
public static final int LightHorizontal
Specifies horizontal lines that are spaced 50 percent closer together than Horizontal.
public static final int NarrowVertical
Specifies vertical lines that are spaced 75 percent closer together than hatch style Vertical (or 25 percent closer together than LightVertical).
public static final int NarrowHorizontal
Specifies horizontal lines that are spaced 75 percent closer together than hatch style Horizontal (or 25 percent closer together than LightHorizontal).
public static final int DarkVertical
Specifies vertical lines that are spaced 50 percent closer together than Vertical and are twice its width.
public static final int DarkHorizontal
Specifies horizontal lines that are spaced 50 percent closer together than Horizontal and are twice the width of Horizontal.
public static final int DashedDownwardDiagonal
Specifies dashed diagonal lines, that slant to the right from top points to bottom points.
public static final int DashedUpwardDiagonal
Specifies dashed diagonal lines, that slant to the left from top points to bottom points.
public static final int DashedHorizontal
Specifies dashed horizontal lines.
public static final int DashedVertical
Specifies dashed vertical lines.
public static final int SmallConfetti
Specifies a hatch that has the appearance of confetti.
public static final int LargeConfetti
Specifies a hatch that has the appearance of confetti, and is composed of larger pieces than SmallConfetti.
public static final int ZigZag
Specifies horizontal lines that are composed of zigzags.
public static final int Wave
Specifies horizontal lines that are composed of tildes.
public static final int DiagonalBrick
Specifies a hatch that has the appearance of layered bricks that slant to the left from top points to bottom points.
public static final int HorizontalBrick
Specifies a hatch that has the appearance of horizontally layered bricks.
public static final int Weave
Specifies a hatch that has the appearance of a woven material.
public static final int Plaid
Specifies a hatch that has the appearance of a plaid material.
public static final int Divot
Specifies a hatch that has the appearance of divots.
public static final int DottedGrid
Specifies horizontal and vertical lines, each of which is composed of dots, that cross.
public static final int DottedDiamond
Specifies forward diagonal and backward diagonal lines, each of which is composed of dots, that cross.
public static final int Shingle
Specifies a hatch that has the appearance of diagonally layered shingles that slant to the right from top points to bottom points.
public static final int Trellis
Specifies a hatch that has the appearance of a trellis.
public static final int Sphere
Specifies a hatch that has the appearance of spheres laid adjacent to one another.
public static final int SmallGrid
Specifies horizontal and vertical lines that cross and are spaced 50 percent closer together than hatch style Cross.
public static final int SmallCheckerBoard
Specifies a hatch that has the appearance of a checkerboard.
public static final int LargeCheckerBoard
Specifies a hatch that has the appearance of a checkerboard with squares that are twice the size of SmallCheckerBoard.
public static final int OutlinedDiamond
Specifies forward diagonal and backward diagonal lines that cross but are not antialiased.
public static final int SolidDiamond
Specifies a hatch that has the appearance of a checkerboard placed diagonally.