public final class EmfPlusTextRenderingHint
extends com.aspose.ms.System.Enum
The TextRenderingHint enumeration defines types of text hinting and anti-aliasing, which affects the quality of text rendering.
Modifier and Type | Field and Description |
---|---|
static byte |
TextRenderingHintAntialias
Specifies that each text character is drawn using its anti-aliased glyph bitmap without hinting.
|
static byte |
TextRenderingHintAntialiasGridFit
Specifies that each text character SHOULD be drawn using its anti-aliased glyph bitmap with smoothing.
|
static byte |
TextRenderingHintClearTypeGridFit
Specifies that each text character SHOULD be drawn using its ClearType glyph bitmap with smoothing.
|
static byte |
TextRenderingHintSingleBitPerPixel
Specifies that each text character SHOULD be drawn using its glyph bitmap.
|
static byte |
TextRenderingHintSingleBitPerPixelGridFit
Specifies that each text character SHOULD be drawn using its glyph bitmap.
|
static byte |
TextRenderingHintSystemDefault
Specifies that each text character SHOULD be drawn using whatever font-smoothing settings have been configured on the operating system.
|
Clone, CloneTo, format, format, get_Caption, get_Value, getName, getName, getNames, getNames, getNames, getUnderlyingType, getUnderlyingType, getValue, getValues, getValues, getValues, isDefined, isDefined, isDefined, isDefined, parse, parse, parse, parse, register, toObject, toString
public static final byte TextRenderingHintSystemDefault
Specifies that each text character SHOULD be drawn using whatever font-smoothing settings have been configured on the operating system.
public static final byte TextRenderingHintSingleBitPerPixelGridFit
Specifies that each text character SHOULD be drawn using its glyph bitmap. Smoothing MAY be used to improve the appearance of character glyph stems and curvature.
public static final byte TextRenderingHintSingleBitPerPixel
Specifies that each text character SHOULD be drawn using its glyph bitmap. Smoothing is not used.
public static final byte TextRenderingHintAntialiasGridFit
Specifies that each text character SHOULD be drawn using its anti-aliased glyph bitmap with smoothing. The rendering is high quality because of anti-aliasing, but at a higher performance cost.
public static final byte TextRenderingHintAntialias
Specifies that each text character is drawn using its anti-aliased glyph bitmap without hinting. Better quality results from anti-aliasing, but stem width differences MAY be noticeable because hinting is turned off.
public static final byte TextRenderingHintClearTypeGridFit
Specifies that each text character SHOULD be drawn using its ClearType glyph bitmap with smoothing. This is the highest-quality text hinting setting, which is used to take advantage of ClearType font features.