SceneRender Method (Camera, String, Size, ImageFormat, ImageRenderOptions) |
Render the scene into external file from given camera's perspective.
Namespace: Aspose.ThreeDAssembly: Aspose.3D (in Aspose.3D.dll) Version: 20.3.0.0 (20.3)
Syntaxpublic void Render(
Camera camera,
string fileName,
Size size,
ImageFormat format,
ImageRenderOptions options
)
Public Sub Render (
camera As Camera,
fileName As String,
size As Size,
format As ImageFormat,
options As ImageRenderOptions
)
public:
void Render(
Camera^ camera,
String^ fileName,
Size size,
ImageFormat^ format,
ImageRenderOptions^ options
)
member Render :
camera : Camera *
fileName : string *
size : Size *
format : ImageFormat *
options : ImageRenderOptions -> unit
Parameters
- camera
- Type: Aspose.ThreeD.EntitiesCamera
From which camera's perspective to render the scene - fileName
- Type: SystemString
The file name of output file - size
- Type: System.DrawingSize
The size of final rendered image - format
- Type: System.Drawing.ImagingImageFormat
The image format of the output file - options
- Type: Aspose.ThreeDImageRenderOptions
The option to customize some internal settings.
See Also