GLSLSource Class
The source code of shaders in GLSL
Inheritance Hierarchy
SystemObject
  Aspose.ThreeD.RenderShaderSource
    Aspose.ThreeD.RenderGLSLSource

Namespace: Aspose.ThreeD.Render
Assembly: Aspose.3D (in Aspose.3D.dll) Version: 20.3.0.0 (20.3)
Syntax
public sealed class GLSLSource : ShaderSource

The GLSLSource type exposes the following members.

Constructors
  NameDescription
Public methodGLSLSource
Initializes a new instance of the GLSLSource class
Properties
  NameDescription
Public propertyComputeShader
Gets or sets the source code of the compute shader.
Public propertyFragmentShader
Gets or sets the source code of the fragmnt shader.
Public propertyGeometryShader
Gets or sets the source code of the geometry shader.
Public propertyVertexShader
Gets or sets the source code of the vertex shader
Methods
  NameDescription
Public methodDefineInclude
Define virtual file for #include in GLSL source code
Public methodEquals (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Public methodToString (Inherited from Object.)
See Also