ObjLoadOptions Class
Load options for wavefront obj
Inheritance Hierarchy
SystemObject
  Aspose.ThreeD.FormatsIOConfig
    Aspose.ThreeD.FormatsLoadOptions
      Aspose.ThreeD.FormatsObjLoadOptions

Namespace: Aspose.ThreeD.Formats
Assembly: Aspose.3D (in Aspose.3D.dll) Version: 20.3.0.0 (20.3)
Syntax
public class ObjLoadOptions : LoadOptions

The ObjLoadOptions type exposes the following members.

Constructors
  NameDescription
Public methodObjLoadOptions
Constructor of ObjLoadOptions
Properties
  NameDescription
Public propertyEnableMaterials
Gets or sets whether import materials for each object
Public propertyFileFormat
Gets the file format that specified in current Save/Load option.
(Inherited from IOConfig.)
Public propertyFileName
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material.
(Inherited from IOConfig.)
Public propertyFileSystem
Allow user to handle how to manage the external dependencies during load/save.
(Inherited from IOConfig.)
Public propertyFlipCoordinateSystem
Gets or sets whether flip coordinate system of control points/normal during importing
Public propertyLookupPaths
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
(Inherited from IOConfig.)
Public propertyNormalizeNormal
Gets or sets whether to normalize the normal vector during the loading. Default value is true.
Public propertyScale
Scales on x/y/z axis, default value is 1.0
Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodLookupForFile
Look up for file in given lookup paths User can override this to provide more customized file lookup mechanisms.
(Inherited from IOConfig.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
See Also