| IOConfig Class |
Namespace: Aspose.ThreeD.Formats
The IOConfig type exposes the following members.
| Name | Description | |
|---|---|---|
| FileFormat |
Gets the file format that specified in current Save/Load option.
| |
| FileName |
The file name of the exporting/importing scene.
This is optional, but useful when serialize external assets like OBJ's material.
| |
| FileSystem |
Allow user to handle how to manage the external dependencies during load/save.
| |
| LookupPaths |
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
|
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| LookupForFile |
Look up for file in given lookup paths
User can override this to provide more customized file lookup mechanisms.
| |
| MemberwiseClone | (Inherited from Object.) | |
| ToString | (Inherited from Object.) |