FBXSaveOptions Class
Save options for FBX file.
Inheritance Hierarchy
SystemObject
  Aspose.ThreeD.FormatsIOConfig
    Aspose.ThreeD.FormatsSaveOptions
      Aspose.ThreeD.FormatsFBXSaveOptions

Namespace: Aspose.ThreeD.Formats
Assembly: Aspose.3D (in Aspose.3D.dll) Version: 20.3.0.0 (20.3)
Syntax
public class FBXSaveOptions : SaveOptions

The FBXSaveOptions type exposes the following members.

Constructors
  NameDescription
Public methodFBXSaveOptions
Initializes a FBXSaveOptions
Properties
  NameDescription
Public propertyEnableCompression
Compression large binary data in the FBX file(e.g. animation data, control points, vertex element data, indices), default value is true.
Public propertyExportLegacyMaterialProperties
Gets or sets whether export legacy material properties, used for back compatibility. This option is turned on by default.
Public propertyFileFormat
Gets the file format that specified in current Save/Load option.
(Inherited from IOConfig.)
Public propertyFileName
The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material.
(Inherited from IOConfig.)
Public propertyFileSystem
Allow user to handle how to manage the external dependencies during load/save.
(Inherited from IOConfig.)
Public propertyFoldRepeatedCurveData
Gets or sets whether reuse repeated curve data by increasing last data's ref count
Public propertyGenerateVertexElementMaterial
Gets or sets whether always generate a VertexElementMaterial for geometries if the attached node contains materials. This is turned off by default.
Public propertyLookupPaths
Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
(Inherited from IOConfig.)
Public propertyReusePrimitiveMesh
Reuse the mesh for the primitives with same parameters, this will significantly reduce the size of FBX output which scene was constructed by large set of primitive shapes(like imported from CAD files). Default value is false
Public propertyVideoForTexture
Gets or sets whether generate a Video instance for Texture when exporting as FBX.
Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodLookupForFile
Look up for file in given lookup paths User can override this to provide more customized file lookup mechanisms.
(Inherited from IOConfig.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
See Also