PolygonModifierTriangulate Method |
Name | Description | |
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Triangulate(Mesh) |
Convert a polygon-based mesh into full triangle mesh
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Triangulate(Scene) |
Convert all polygon-based meshes into full triangle mesh
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Triangulate(IListVector4) |
Convert a polygon into triangles, the order of the polygon is defined by the controlPoints | |
Triangulate(IListVector4, IListInt32) |
Convert a polygon-based mesh into triangles
| |
Triangulate(IListVector4, Int32) |
Convert a polygon into triangles
| |
Triangulate(IListVector4, IListInt32, Boolean, Vector3) |
Convert a polygon-based mesh into full triangle mesh
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