PolygonModifierTriangulate Method
Overload List
  NameDescription
Public methodStatic memberTriangulate(Mesh)
Convert a polygon-based mesh into full triangle mesh
Public methodStatic memberTriangulate(Scene)
Convert all polygon-based meshes into full triangle mesh
Public methodStatic memberTriangulate(IListVector4)
Convert a polygon into triangles, the order of the polygon is defined by the controlPoints
Public methodStatic memberTriangulate(IListVector4, IListInt32)
Convert a polygon-based mesh into triangles
Public methodStatic memberTriangulate(IListVector4, Int32)
Convert a polygon into triangles
Public methodStatic memberTriangulate(IListVector4, IListInt32, Boolean, Vector3)
Convert a polygon-based mesh into full triangle mesh
See Also